TrickyTreats in a game were you jump around sneak in to a mans house to steal candy to feed your brother.
Your a raccoon going into an mans house to steal candy in order to feed your brother.
You go to a jump around the mans house collection candy and avoiding the human use can also use the doorbell to distract him.
For this game one of the main things i did was make the first iteration of the movement of the player using Unity´s new input system, i also worked with the
cinemachine camera to get it so that when it collides with an object it zooms in on the player.