Bloom is a first-person shooter inspired by Doom with high action and music
Enter the stimulating world of BLOOM, where you face deadly waves of plant-based enemies in an engaging ARENA or a thrilling GREENHOUSE! Each level is full of action that will keep you on the edge, the game is full of colors, plants....and enemies. As the enemies increases in amount, you must than be ready with your skills at maximum.
Armed with an effective rifle and a strong shotgun, you will need to face the strong enemies who is ready to attack you at any time. You will need to put your quick thinking and fast movement to the test to dodge these enemies. There might be tight spaces or even high jumps where you can outrun the enemies and gun them down!.
My biggest contribution to the game was the pickups. I made scripts for collecting, rotating, and moving up and down all pickups. Specific scripts for health and ammo pickups call on their properties to increase the ammo and health of the player,
respectively. I made VFX effects both the for the pickups and the guns.